﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Interface_Tier;
using Transfer_Object_Tier;
using System.Data;
using Data_Access_Tier;


namespace Business_Tier
{
    public class HRM_REWARDData : MarshalByRefObject, IHRM_REWARDData
    {
        HRM_REWARDData REWARD = new HRM_REWARDData();

        public int HRM_REWARD_Delete(string RewardCode)
        {
            return REWARD.HRM_REWARD_Delete(RewardCode);
        }
        public int HRM_REWARD_Disable(string RewardCode, ref bool Enabled)
        {
            return 1;
        }
        public System.Data.DataSet HRM_REWARD_Get(string RewardCode)
        {
            return REWARD.HRM_REWARD_Get(RewardCode);
        }
        public System.Data.DataSet HRM_REWARD_GetList()
        {
            return REWARD.HRM_REWARD_GetList();
        }
        public int HRM_REWARD_Insert(string RewardCode, string Foundation, string Reason, string Object, string Form, string Level, string Source, decimal TotalValue, int Status, DateTime Date, string DecideNumber, DateTime DecideDate, string Person)
        {
            return REWARD.HRM_REWARD_Insert(RewardCode,Foundation,Reason,Object,Form,Level,Source,TotalValue,Status,Date,DecideNumber,DecideDate,Person);
        }
        public int HRM_REWARD_Save(string RewardCode, string Foundation, string Reason, string Object, string Form, string Level, string Source, decimal TotalValue, int Status, DateTime Date, string DecideNumber, DateTime DecideDate, string Person)
        {
            return REWARD.HRM_REWARD_Save(RewardCode, Foundation, Reason, Object, Form, Level, Source, TotalValue, Status, Date, DecideNumber, DecideDate, Person);
        }
        public int HRM_REWARD_Update(string RewardCode, string Foundation, string Reason, string Object, string Form, string Level, string Source, decimal TotalValue, int Status, DateTime Date, string DecideNumber, DateTime DecideDate, string Person)
        {
            return REWARD.HRM_REWARD_Update(RewardCode, Foundation, Reason, Object, Form, Level, Source, TotalValue, Status, Date, DecideNumber, DecideDate, Person);
        }

   
   
       
    }
}
